Game Localization QA Preflight
A downloadable tool
Catch mechanical localization mistakes before release.
Game Localization QA Preflight is a fully local QA tool for indie game localization files. Load your CSV or JSON data, compare the source language with one or more target languages, and find common release-blocking mistakes without uploading your files anywhere.
Who this is for
Indie game developers and localization teams who want a deterministic mechanical QA pass before shipping localized builds.
CHECKS
- Missing keys
- Blank translations
- Extra keys
- Duplicate keys
- Likely untranslated / source-equal strings
- Placeholder mismatches: {name}, {0}, {{name}}, ${name}, printf placeholders, etc.
- HTML / XML / Unity-style tag mismatches
- Numeric mismatches
- URL mismatches
- Newline mismatches
- Excessive text expansion
- Optional maximum character length
- Suspicious control / invisible characters
- Completion rate per target locale
SUPPORTED INPUT
Wide CSV:
One key column, one source-language column, and one or more target-language columns.
Separate locale files:
One source file plus one or more target CSV or JSON files.
JSON supports flat string/null objects and array-of-record structures with configurable key/text properties.
FULLY LOCAL
Files are analyzed only inside your browser.
- No server
- No account
- No login
- No API key
- No telemetry
- No cloud storage
- No network connection required
Your source files are read-only and are never modified.
EXPORTS
- QA Issues CSV
- Summary CSV
- JSON Report
HOW TO USE
- Download and extract the ZIP.
- Open Game_Localization_QA_Preflight.html directly in desktop Google Chrome.
- Choose Wide CSV or Separate locale files.
- Select and map your localization data.
- Click Analyze.
- Review Errors and Warnings.
- Export a report if needed.
V1 LIMITATIONS
This tool does not translate text and does not use AI.
It does not judge semantic translation quality, enforce glossaries, perform spell/grammar checking, or directly parse Unity/Unreal/RPG Maker projects.
PO, POT, XLIFF and TMX are not supported in V1.
Flat-object JSON duplicate properties cannot always be detected after normal JSON parsing.
Recommended environment:
Current desktop Google Chrome.
| Published | 1 day ago |
| Status | Released |
| Category | Tool |
| Author | Amelig |
| Tags | csv, developer-tools, gamedev, json, localization, offline, quality-assurance, utility |
| AI Disclosure | AI Assisted, Code, Text |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
